“I think a hallmark of Nintendo is that we are constantly trying to innovate,” he said, speaking in the wake of Sony’s Move reveal at GDC this week. “I think we would have bee...
03/12/2010 04:57 PM
If you still need convincing that Dawn of War II add-on Chaos Rising is all kinds of awesome, hit the link for the game’s last two explodo-trailers and a list of high
03/12/2010 04:57 PM
Battlefield: Bad Company 2 that are set for release on the same day. DICE has made it no secret that they're out to best MW2, and they've taken shots at Infinity Ward in the past -- after it was
03/12/2010 04:30 PM
The 1UP Network previews games with the philosophy that people want to hear our honest opinions on titles before they are released. If a game looks really promising, we'll pass on our excitement. ...
03/12/2010 04:30 PM
The 1UP Network previews games with the philosophy that people want to hear our honest opinions on titles before they are released. If a game looks really promising, we'll pass on our excitement. ...
03/12/2010 04:30 PM
The GDC's popular Microtalks session allows 10 game industry people to discuss a topic of their choice for 5 minutes. We present here the highlights of three of those talks, from Foundation 9's Jane Pinckard, writer and consultant Margaret Robertson, and Jesse Schell, instructor of entertainment technology at Carnegie Mellon. Jane Pinckard Pinckard decided to tackle the subject of romantic love in games. "When we design software we've got really good about asking the question ...
At the Game Developers Conference this year, a wide swath of investors, execs and developers are all but declaring the imminent demise of traditional console game development, thanks to the rise of social, mobile and digital games, plus new tech. Few people are less likely to agree with that perspective than Epic's Mark Rein. "How'd that Modern Warfare 2 do," he joked at the event, where he showed Gamasutra the latest updates to the company's ...
Sid Meier is known as the mastermind behind some of the most respected and influential video games of all time, such as Civilization, Railroad Tycoon and Pirates. But in his pursuit of conveying a realistic experience for players, he says his logical mind wasn't taking into account enough what was going on in players' heads. "Gameplay is a psychological experience," Meier acknowledged during his GDC keynote. Today he is director of creative development at Firaxis ...